A few weeks ago my sunday D&D group reached 7th level and with 7th level came a whole host of new spells and abilities that gave them several brand new ways of murdering their enemies and taking their things. This also meant that the standard way of providing them with a challenging encounter didn’t quite work anymore so I had to go looking for new ways of threatening their treasure, lives and friends (in that order).
This post, I’d like to take a moment to look at challenging players in the context of their abilities, especially at higher levels. I’ll be going over when to let players revel in their power and how to properly challenge their more powerful abilities.
So without furder ado, let’s get into it.