This week, I’d like to take a moment and spotlight a specific mechanic found in a roleplaying system that I’ve been running for a good few sessions now.
The system is Infinity and the mechanic I’d like to spotlight is Heat & Momentum. These two combine to turn Infinity from a fairly standard game into a tense game of give and take when it works and a bit of a stomp when it doesn’t work.
So if you’re interesting in learning about generating some heat, and perhaps learning about an interesting system that maybe wasn’t entirely well thought out, read on.