Last week, I spoke about making treasure interesting again. I mentioned crafting custom tailored magical items for your players to make finding said magical items more interesting. This week, I’d like to go into a little more detail with regards to those magical items and offer a few examples of such fantastic pieces of loot.
I’m going to be looking at three examples here and give you my reasoning as to why these would make for engaging magical weapons, what could perhaps be improved for them and giving some tips and tricks on making your own.
For many roleplayers and certainly many characters, treasure is one of the primary reasons for their adventures. Treasure is rarely the end goal (unless the characters are truly shallow) but fine quality loot is a mainstay of an adventurer’s diet.
So how do you make finding ever increasing sums of gold and piles of magic items interesting? Well, that’s what we’re here to talk about!